Thursday, October 25, 2018

3D Creating a Medium Complexity Character (Week 10)

This is the character I chose for this assignment.


For this particular assignment, I decided to start in Zbrush first instead of Maya.
I began by importing the image for reference via spotlight feature in Zbrush and began blocking out the main shape.




This is the custom brush I made for my Zbrush sculp (TentacleBrush)


This is the Icon


I made this brush for the suction cups of the tentacles for my character.



This is the result of the final sculpt in Zbrush



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